维度
维度是整个世界最重要的内容, 包含了所生成世界内的一切事物, 也直接影响了世界外观
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创建
"name":
维度的内部名, 应与所属配置包的名称一致(大小写敏感)"fluidHeight"
: 该世界的海平面高度, 海平面越高所生成的海域高度也越高.
"regions"
: 该维度所拥有的区域列表, 区域可在该维度的regions
文件夹内找到
次要设定
一个维度所拥有的次要设定:
Deposits
deposits
contains all ores you will spawn in your world. This setting is also available in separate Regions and Biomes.
Focus & Focus Region
focus
and focusRegion
let you select a biome and region respectively which will then become the only biome/region that is generated (very useful for testing).
Land Chance
landChance
is the chance the terrain is above the earlier defined fluidHeight
, meaning there is land. If you want to make an ocean world, set this to 0
Prevent Leaf Decay
preventLeafDecay
allows you to make all leaves on trees persistent
. This means you can make massive trees which do not have logs next to every leaf, without having all leaves decay (be removed over time)
Region & Land Style
regionStyle
and regionZoom
allow you to modify the way regions are placed within the world. regionZoom
zooms in on the style. Take inspiration from the Overworld's Settings - RegionStyle.
landBiomeStyle
and landZoom
allow you to modify the way biomes are placed within regions. landZoom
zooms in on the style. Take inspiration from the Overworld's Settings - LandBiomeStyle.
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